Sunday, May 23, 2010

BP11_2010053_BlogComment#4

This is the link to Lindsey's Blog I commented on.

BP10_2010053_BlogComment#3

BP9_2010053_Web2.0Tool3_GoogleDocsForms
This is the link to Jessica's Blog I commented on.

BP9_2010053_Web2.0Tool#3

Togetherville is a web 2.0 tool that is absolutely wonderful for kids 12 and under who are at the age in which they are capable of spelling and reading. Through Togetherville, kids can connect and communicate with family and friends in a safe online neighborhood. It’s very similar to Facebook, but of course a younger version. Also, because you cannot become a member of Facebook until the age 13, Togetherville makes it possible for the younger kids to get the same fun and fulfillment as their parents and older sibling do. Young kids can not only chat, but also be able to play games and share scores; create their own artwork through given applications on the program; share pictures; and watch videos. More importantly, Togetherville benefits those children who are shy, quiet and maybe don’t have the best communication skills just yet. Also, parents have parental control and help their child set up the this online program, in which they help create safe neighborhoods of family and friends. Overall, Togetherville enhances communication skills, creativity, and helps kids learn technological tools they will need to know for school and at home. Therefore, Togetherville is not only about having fun with family and friends, it also can be viewed as a learning tool because it has different applications that stimulate the brain, in which children learn and have fun at the same time. In conclusion, Togetherville is like a virtual world for kids and best of all, the program is free, fun and safe.

Sunday, May 16, 2010

BP7_2010052_BlogComment#2

BP5_2010052_web2.0tools
This is the link to the comment on Cherie Park's blog.

BP6_2010052_BlogComment#1

BP4_2010051_Web2.0Tools
This is the link to the comment on Jessica Kolibas's blog.

BP5_2010052_Web2.0Tool#2

This is a free downloadable program, in which teachers can create interactive multiple choice questions, crossword puzzles, jumbled sentences, etc. Worksheets can be created for any subject area and at any grade level. This is what makes this program so unique. After downloading “Hot Potatoes,” you will see six applications on potatoes piled up and labeled JCloze, JMatch, JQuiz, JCross, and JMix. The sixth application is called the Masher. The Masher is used for teachers to create Units on subject specific exercises. You can also upload files to hotpotatoes.net. These are all different applications that are used to create different worksheets geared toward the concepts being taught.

This Web 2.0 tool is an excellent program for spelling, vocabulary, sentence and comprehension development. On the JCloze application multiple choice questions can be created, on the JMatch application you can create matching vocabulary worksheets, on the JQuiz application you can create quizzes, on the JCross application you can create crossword puzzles, and on the JMix application you can create jumbled sentences. The website also provides tutorials for each application. In addition, this program also provides links to software called “Half-Baked software tools and other resources that are very helpful. These tools and resources show example exercises created by Hot Potatoes 6, tutorials for all of the applications, how to write good multiple choice questions, and many other teaching tools. Overall, “Hot Potatoes 6” is a very useful tool for teachers to create subject and concept specific worksheets for students.

Sunday, May 9, 2010

BP4_2010051_Web2.0Tool#1


“Storyjumper” is a way for students to express their creativity in their own words by creating and publishing their own story as a children’s book. Students can even use their own personal pictures or drawing to their book. It gives those students who don’t enjoy writing more confidence. They can write a story in just seven steps using the websites StoryStarter process. Students can publish their story online and order a hardcover book to personally show to their family and friends. Teachers start with the StoryStarter workbook as a tool for teaching students the creative writing process. The goal of the workbook is to coach students in building the 7 primary components of a story (Character, Challenge, Motivation, Setting, Obstacles, Climax, and Closing). Also, the materials can be adjusted to fit the needs of your students.

Here are just a few ideas in which StoryStarter can be implemented within your classroom.

* Split the class into small groups and have them work on each step in teams and brainstorming ideas together. After each step, have the class share the results and vote on which team's idea to use.

* Split the class into two groups. After each step, have the teams trade worksheets, and then have them continue, building on the other team's progress.

* Character Building: Have your students create trading cards using their characters. Use the questions in the Character section to develop attributes. Collect all the cards and mix them in a hat/bag. Have students select a card(s) at random from bag. Take it a step further by dividing the cards between Hero/Villain groups.

* When the students have completed their worksheets, they are ready to begin building their books on the StoryJumper website. Follow the instructions in Part B for creating a free online version of their story that they can share with friends and family.

Overall, Storyjumper is a highly motivational technology teaching tool and more importantly, a way for students to be creative, build character and confidence in their writing skills.

BP3_2010051_RSSfeeds

This website has articles, videos, blogs and even displays comments from other teachers and professionals, in which anyone subscribed can post a comment. This RSS feed will be very beneficial for my teaching career because I want to get more ideas on how to integrate technology in the classroom, so I can utilize them effectively.

http://interactivemultimediatechnology.blogspot.com/2010/05/serious-gameslinksfromeliane.htmlutm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+blogspot%2FrGno+%28Interactive+Multimedia+Technology%29&utm_content=Google+Reader

This blog website provides many links to a variety of educational games and simulations. This will benefit my teaching career because it provides top research findings in game-based storytelling and many other interactive multimedia technology innovations.

http://classroom-activities.suite101.com/article.cfm/fun-math-games-and-activities-to-occupy-kids-at-home-or-school

This website has many articles on ways to help students have FUN with Math. Throughout my teaching career, I have witnessed that many students dread math time. This website will benefit my teaching career because it provides games and activities that can be played at school or at home. I can utilize these games and activities in a FUN way, so students won’t even feel like they are learning math skills. This website also provides many related links and articles.

http://www.brighthub.com/education/special/articles/70618.aspx

This website explains the effectiveness of “collaborative learning” and why it’s the most popular method of teaching in the 21st century. This website is extremely beneficial for all teachers because we want to teach in innovative ways that meet the 21st century standards. I’m a special education teacher and many learning disabled children can benefit from collaborative learning. This article explains how studies show that collaborative learning brings about less competitive behavior and more cooperation. Students who work in teams can learn from each other and therefore, find answers to problems collaboratively and confidently. Overall, collaborative learning encourages a wider acceptance of students with special needs and since the population of children with learning disabilities has increased, this teaching technique is an important one to implement within the classroom.

http://www.additudemag.com/addnews/69/6777.html

This website provides an abundance of information on ADD and ADHD for both children and adults. This website is very beneficial for me because it is going to give me a lot of important information needed for my AR project. One article I found to be very intriguing was on how to treat ADHD with computer games to help with their attention and concentration. The system is called “Play Attention” and involves the child playing a fun, educational computer game while wearing a helmet. The helmet picks up brain activity in the form of EEG waves related to attention. As long as the child concentrates they control the game, but as soon as their attention waivers the game stops.

BP2_2010051_EducationalUsesforBlogs

Diana Dell (2009) informs her readers of many educational uses of blogs. She says blogs can be utilized in teaching to help students complete writing assignments, and in creating a portfolio of students writing samples. Also, it allows students to express opinions in which students can write comments or questions on blog posts. Blogs also allow students to express their opinion at home on a discussion in class, in which they didn’t get a chance to. In addition, she explains how students can write about class topics, using subject area vocabulary words; create an online book club; create a collection of story starters; create a class newsletter, using student-written articles and student photography; use the blog as a reading response journal; allow your class to communicate with another class somewhere else in the world and more importantly, showcase the student created projects such as art, poetry, and creative stories (Dell, 2009).

The most intriguing aspect about blogs is how they can be implemented at all grade levels and in any subject area. As teachers’ we can post a blog for a reading assignment or writing prompt, which students can respond to and be able to comment on each other’s work, suggesting an improvement. This is an excellent way for students to collaborate and learn from each other, especially for those who might not be very out-spoken in the classroom. Another way to incorporate blogs in the classroom is to assign a weekly blog team to create the blog entry, describing the daily events (Teachers First, 2007). This has students striving for creativity as a team to create a blog, letting them be the teacher or leader for the week’s blog assignments. Also, family members can get involved by making a comment on the blogs. More importantly, if a student is home sick, he or she can still be involved with a few clicks of a mouse. Overall, BLOGS can be a very useful technology tool in education and they make learning more fun and interesting.

References

Dell, D. (2009). Educational uses of blogs and tags. Retrieved May 8, 2010, from http://www.slideshare.net/sqoolmaster/educational-uses-of-blogs-and-tags-234136

Teachers First. (2007). Blog ideas for the classroom. Retrieved on May 8, 2010, from http://www.teachersfirst.com/content/blog/blogideas1.cfm

Friday, May 7, 2010

BP1_2010051_iGoogleScreenShots


This is my PLE Homepage...

This is my FSO Tab...

This is my AR Tab...

This is my ETC Tab...