
Here are just a few ideas in which StoryStarter can be implemented within your classroom.
* Split the class into small groups and have them work on each step in teams and brainstorming ideas together. After each step, have the class share the results and vote on which team's idea to use.
* Split the class into two groups. After each step, have the teams trade worksheets, and then have them continue, building on the other team's progress.
* Character Building: Have your students create trading cards using their characters. Use the questions in the Character section to develop attributes. Collect all the cards and mix them in a hat/bag. Have students select a card(s) at random from bag. Take it a step further by dividing the cards between Hero/Villain groups.
* When the students have completed their worksheets, they are ready to begin building their books on the StoryJumper website. Follow the instructions in Part B for creating a free online version of their story that they can share with friends and family.
Overall, Storyjumper is a highly motivational technology teaching tool and more importantly, a way for students to be creative, build character and confidence in their writing skills.
Margaret,
ReplyDeleteThis sounds like a great site. You explained it very well and I enjoyed your idea of how to teach the concept before letting the students loose with the tool. My focus is on digital storytelling so I am always looking for different tools to incorporate into my project. Nice job!
Margaret,
ReplyDeleteReally enjoyed coming across your information. I work at the high school level and in many instances adding to the curriculum with creative projects is always a plus. Your post is very informative and could be used towards storyboarding for small mini films or short films. Students gain a valuable lesson by working together. The final product is always exciting to see.
Good Job and good luck with future stories.